AI Insights · Timothy · July 2022
Top 5 Three Kingdoms Games Performance in Middle East Q2 2022
In Q2 2022, the top 5 Three Kingdoms games on a unified platform in the Middle East showed varied performance in terms of downloads, revenue, and active users, with some apps experiencing significant growth.
In the second quarter of 2022, the top 5 Three Kingdoms games on a unified platform in the Middle East presented a diverse range of performance metrics. Here’s a closer look at how each app fared:
Dynasty Legends 2 from HK TAIHE INTERACTIVE LIMITED saw notable progress in June 2022. Weekly revenue surged from $471 in early June to an impressive $7.6K by mid-June, before settling at $5K in the final week. Downloads peaked at 6.5K in the week of June 13 and then gradually reduced to 1.6K by the end of the month. Meanwhile, weekly active users started at 88 and increased significantly to 4.9K in mid-June, before declining to 2.3K by the end of the quarter.
正統三國-經典即時策略類手遊 by BEKKO GAMES maintained a low but steady presence. Weekly downloads fluctuated between 2 and 106, with a noticeable dip to just 2 downloads in the week of June 20. Active users remained relatively stable, ranging from 67 to 158, with a slight decrease to 80 by the end of June.
Three Kingdoms Idle, published by mobirix, experienced modest revenue streams. Weekly revenue varied, peaking at $88 in late May and then gradually declining to $11 by the end of June. Downloads were minimal, starting at 148 in mid-May and dwindling to 0 by the end of the quarter.
Three Kingdoms: Art of War from ZBJoy Games observed fluctuating revenue numbers. The app generated a peak weekly revenue of $139 in late May, which then tapered off to $1 by the end of June. Downloads were consistently low, ranging from 0 to 47, with no downloads recorded in the last week of June. Active users showed a brief presence with 21 users in late May.
三國:英雄的榮光 by G妹遊戲 demonstrated sporadic revenue and download activity. The highest weekly revenue was $328 in early June, with no revenue reported in subsequent weeks. Downloads peaked at 37 in mid-May but were inconsistent, ending with 18 downloads in the final week of June.
These insights highlight the varied performance of Three Kingdoms games in the Middle East during Q2 2022. For more detailed analytics and insights, visit Sensor Tower.